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Carved, not promised

Roadmap

Three tablets: what is being dug now, what comes next, and what waits further down.

Updated . Plans change; nothing here is a promise.

Now

  • Bigger balance runs

    Tens of thousands of simulated free-for-all rounds per balance pass, at one to five copies of each style, before changes ship.

  • Hosted game in OBS

    Sign in here, paste one OBS link and send your own game art from the dashboard. Being tried on real streams now.

  • Balance from live rounds

    Regular class balance passes from real stream rounds, checked against a simulation that mirrors them.

Next

  • Closed beta

    A few streamers run the hosted version, with rate limits, backups and a load test in place first.

  • Setup checklist

    A step-by-step check on the dashboard: signed in, OBS link added, art sent, chat connected.

  • Export everything

    One file with stats, settings, course records, class balance and the welcome list.

  • Team Battle extras

    The War Bard's song for allies, Berserk cast on a teammate, and !team to pick a side.

  • Duel Bracket extras

    !bet and !cheer for spectators, and knocked-out heroes watching from the final pit.

Later

  • More PvP modes

    Undead Rising, Juggernaut (last round's winner takes on everyone), Soulstone Run and Bloody Descent.

  • Stream story mode

    A shared campaign for the whole stream, chapter by chapter.

Done

  • Sign in with Twitch

    Streamers sign in here, keep their settings on the site and get a private OBS link.

  • Wins leaderboards

    A wins board for every channel and a global board, plus Forget me for viewers.

  • Daily leaders

    Daily boards for wins, points and kills, with auras for yesterday's and today's leaders.

  • Arena size by player count

    Thirteen arenas are built to fit the number of heroes in the round.

  • Arena end conditions

    Skull altars, guttering candles, orb lanes and creeping lava finish rounds instead of plain rings.